This project was challenging, but worth it! People
went behind the webcam and took turns playing the virtual piano. Like the other
motion capture projects, it uses EVMC4U to send real time motion capture data
from the VTuber software to Unity. EVMC4U allows for the use of .vrm models
in Unity, which can recieve this data and move accordingly. Attaching colliders
to various parts of the .vrm allows animations and sounds to be triggered when
they touch Unity objects.
Aesthetically, I was going for an early cgi vibe, which I was really into for a
while. One artist in that area that I really liked was Osamu Sato, the developer
of the cult classic LSD Dream Emulator.